ENGL 4345: AI and Taste
Spring 2027According to the CEO of OpenAI, "taste is the new core skill." But what is taste? Why is it so important in the age of AI? And how can students leverage their aesthetic judgement to advance their careers?
According to the CEO of OpenAI, "taste is the new core skill." But what is taste? Why is it so important in the age of AI? And how can students leverage their aesthetic judgement to advance their careers?
A cross-listed undergraduate course for English and computer science students, Esports treats competitive play as a media system. Students analyze how sport, design, business, spectatorship, training, and community organize one another.
An undergraduate English course, Game Studies introduces play as a contested cultural form. Students learn close play through rules, labor, identity, platforms, ecology, and AI.
For graduate students, Introduction to Critical Theory treats theory as scholarly practice. Students turn concepts into tools for reading, teaching, reviewing, and arguing.
A cross-listed undergraduate course for English and computer science students, Game Analysis teaches close play as method. Students turn readings and hands-on play into design analysis, video essays, and prototypes.
An undergraduate English seminar, The Digital treats digital and analog media as cultural logics. Students turn keywords like infrastructure, AI, surveillance, remix, and glitch into arguments.